![](https://secure.gravatar.com/avatar/11a6a51b17f9d357d02921ea7bc29db6.jpg?s=120&d=mm&r=g)
Actually, now that I've uploaded it, I'm not actually to keen on the shape of it. Think I'll make it symmetrical, and use the curve just to indicate movement. It just looks strange sitting there motionless, with the curve in it like that. :P
Ah well. Tomorrow's another day.
On Tue, Sep 1, 2015 at 11:31 PM, C R <cajhne@...400...> wrote:
Had to help save a baby squirrel tonight, but did manage to make some progress despite the time-sink. Based on the feedback, here are some changes to the animation (no sound just yet though).
http://www.opendesignstudio.org/inkscape/samples/inkscape_intro_animation_wi...
Enjoy.
-C
On Tue, Sep 1, 2015 at 5:59 PM, C R <cajhne@...400...> wrote:
For those who have not seen Google's tremendously handy open font library, you view/download it here: https://www.google.com/fonts
On Tue, Sep 1, 2015 at 5:55 PM, C R <cajhne@...400...> wrote:
I'd rather use libre fonts where possible. Something that comes with a SIL, Apache, or cc0 font license/rights waiver. I don't want anything with attribution requirements. All materials, imho should be libre so people are free and protected against other people suing them for helping the Inkscape project. There is a true wealth of excellent scripty fonts, and Roman-Caps serif fonts. I'll pick the closest matches and maybe we can vote on it or something. :) If someone has a reason for really wanting to use proprietary fonts, artwork, etc. for branding I can... but I'd like to avoid it if at all possible.
-C
On Tue, Sep 1, 2015 at 4:18 PM, Josh Andler <scislac@...400...> wrote:
Per Jabier's reply, the branding folder contains a file that has the proper branding for the text elements. They're vector, so it should be easy to work with. Obviously the newer logo is what should be used (which you're already doing).
I don't recall what font was used for INKSCAPE, but it was a Pushkin font that was used for Draw Freely. http://www.paratype.com/pstore/fonts/pushkin.htm It was created by someone with a license for the font, but it does raise the question about how we feel about proprietary stuff used for our brand.
Cheers, Josh
On Mon, Aug 31, 2015 at 11:35 PM, C R <cajhne@...400...> wrote:
Thanks! And Yes, though there doesn't seem to be a consistent style for
writing
"Draw Freely".
This leaves me with some options:
- I could choose a version I like from the website (my favorite is
the one
accompanying the vector Bird graphic). Is there a vector asset for
this? I
could trace it from the graphic, but this is more work.
- I could write it myself, since I have decent handwriting. If like
to do
it in Inkscape with my Wacom tablet, however it seems that pressure sensitivity is broken in my version of Inkscape for the time being.
- I could ask if there it already a repo for Inkscape branding
stuff, and
if there isn't, start one. :)
Any thoughts?
Is the font used in INKSCAPE title an open font? If not, I'm tempted
to raid
Google's web fonts for a Libre alternative.
-C
On 1 Sep 2015 1:30 am, "Josh Andler" <scislac@...400...> wrote:
Looks great so far! I assume you know already (by your description), but the assets for "Inkscape" and "Draw Freely" from the about screen should be used to keep the branding consistent. Looking forward to seeing the next iteration!
Cheers, Josh
On Mon, Aug 31, 2015 at 2:21 PM, C R <cajhne@...400...> wrote: > Quick video template update (to keep bullshit from walking ;) ) > I've almost completed the intro animation, but got bogged down
with some
> emergency charity work that a friend required last-minute. > I wanted to add in the sound effects, which I've recorded myself,
but
> ran > out of time tonight. > However, here is a quick wip sample for your Monday night
amusement:
> > >
www.opendesignstudio.org/inkscape/samples/inkscape_intro_animation_wip.ogv
> > The title "INKSCAPE" will fade in underneath and "Draw Freely"
will be
> scribbled in underneath it as last additions. > > Thanks for the patience. Hope everyone's collective weekend has
been a
> pleasant one. :) > > More soon. > > -C > > > > > > > On Fri, Aug 28, 2015 at 10:31 AM, C R <cajhne@...400...> wrote: >> >> PS- Speaking of crowd-funding, be sure to visit Synfig Open Source >> Animation Studio's crowdfunding campaign and show them some love!
:)
>> >>
https://www.indiegogo.com/projects/synfig-free-animation-software#/story
>> >> On Fri, Aug 28, 2015 at 9:39 AM, C R <cajhne@...400...> wrote: >>>> >>>> >>>> >>>> So I'm getting late to this discussion. I guess it sounds like >>>> people >>>> are >>>> ready to do this! >>> >>> >>> This will be an ongoing project, so input is great at any stage. >>> You're >>> not late either, it's early times still. :) >>> >>>> >>>> (sorry, kind of long) >>>> >>> >>> Also never a problem. More information is better! >>> Welcome to the discussion, and thanks for your advise! >>> >>>> >>>> I'm of the opinion that there is no lack of tutorials in the
Inkscape
>>>> community. I've done some both intensive and extensive
searching for
>>>> Inkscape tutorials, to compile a centralized source of
tutorials, for
>>>> the >>>> community (something I saw lacking in the community, and wanted
to
>>>> provide). >>>> http://forum.inkscapecommunity.com/index.php >>>> >>> >>> Thanks for the link, and for your work collecting and vetting
these
>>> resources! :) I'll have a look through these, I'm sure they will
be
>>> quite >>> useful not only in determining the best way to proceed, but in
terms
>>> of >>> information content and possible linking from the finished >>> documentation >>> (pending approval from the parties that made them). It may also
be
>>> good to >>> have two video sections that link off the main Inkscape.org
website,
>>> one to >>> a set of official tutorials, and the other to the growing set of >>> excellent >>> community-done resources. >>> >>> For the tool feature videos, it would be useful to have small
official
>>> videos to accompany the documentation. I find that it's quite a
matter
>>> of >>> preference which people prefer (written or video tutorial). Even
my
>>> own >>> preference changes depending on my moods, so having both
available is
>>> no bad >>> thing. >>> >>> Official videos have manifold purpose: >>> >>> -They provide concise context-relevant information that we can
include
>>> alongside the documentation for Inkscape. This saves time having
to
>>> google >>> for videos of the information at hand, so more time can be spent >>> learning in >>> a streamlined way, that it may not be possible to get from even
a list
>>> of >>> several thousand user-contributed videos. There will be a lot of >>> repeating >>> concepts that are covered in user-videos, but there will also be
be a
>>> lot of >>> gap-filling as well. >>> >>> -They provide more content-rich inkscape.org, which adds to the >>> professional image of the project, and is important for trust and >>> provides a >>> nicer experience for new users. I've lost count how many times
people
>>> posting on the forums have been told to "google it" (even though
I
>>> reached >>> these comments BY Googling!). Why should they have to google it?
Users
>>> can >>> spend more time learning, and less time reading what other users
think
>>> about >>> their issue on forums (that's time saved in hours across possibly >>> hundreds >>> of comments). We are in the unique position to provide an
answer, on
>>> the >>> spot, that is guaranteed to be the correct one. :) >>> >>> -They are a resource under the project's control. One of the >>> criticisms >>> that our open source community faces is that information is >>> scatter-shot, >>> and you may not be able to find resources, or links may be
broken to
>>> the >>> original content, or the content may only be available in some >>> countries. >>> Having control over our content ensures we can reach the most
people.
>>> >>> -They give us another opportunity to connect with more users.
This is
>>> important not only for development purposes, but also for social
media
>>> campaigns for development acceleration, appearing at graphics >>> conventions, >>> etc. (I do all my convention-booth graphics in Inkscape, btw. So >>> thanks >>> again to all the Inkscape devs for making life easy for me!) >>> >>> -It enhances the public image of Inkscape as a professional
resource
>>> for >>> serious designers. Great-looking well-thought out videos are a
must
>>> for a >>> project like Inkscape! :) Every video serves as yet one one more >>> advertisement for the Inkscape project. The more of them there
are,
>>> the more >>> eyes are likely to see them. We can capture search keywords as
well
>>> with >>> each video, gaining the project more exposure. >>> >>> -It provides an opportunity for us to teach best practices for >>> professional design workflows, as well as educate new users, and
ease
>>> the >>> transition from commercial software packages. (If you Like >>> Illustrator, >>> you're going to LOVE Inkscape!) :D >>> >>> >>>> >>>> So I'm bewildered with complaints of people not being able to
find
>>>> tutorials. I did that all with my handy internet search engine. >>>> Nothing >>>> fancy, I can assure you! I wonder if maybe those folks just
have not
>>>> ventured outside of DA, in their search? >>> >>> >>> Or their search terms didn't turn up any relevant videos. One of
the
>>> problems with video content is if you are looking for something
very
>>> specific, you may have to hunt through lots of complete
tutorials,
>>> hoping >>> they cover the thing you want to know. This problem is solved
more
>>> easily >>> with feature-focused videos, accompanied by all relevant
keywords. The
>>> inkscape.org website should also contain a search box to search
these
>>> keywords in our own collection of official videos. I also
recommend an
>>> expandable tree-style map of our videos providing a way to click
down
>>> and >>> feel out what you are searching for (handy if you don't know
what a
>>> feature >>> is named). >>> >>> >>> For example, a piece of the tree could go: >>> >>> +Tools >>> -Select and Transform Tool >>> -Edit Paths By Nodes Tool >>> +Tweak Objects Tool >>> - Tool Overview >>> - Using Different Modes >>> - Width, Force, and Fidelity - Getting the effects you want >>> + FAQ / Troubleshooting >>> - Why does the rest of my shape turn into a glob? >>> - It's only working on some objects, but not others >>> - etc. >>> -Zoom Tool >>> -Measurement Tool >>> -Rectangle/Square Tool >>> -etc. >>> -Working with Shapes >>> -Working with Layers >>> -Working with Groups >>> -Selecting >>> -Filters >>> -Exporting >>> +Using Colours >>> -What is a colour space? >>> -What is a colour system? >>> +FAQ / Troubleshooting >>> -My printer wants an Illustrator (.ai) file, arrrgh! >>> -My greens are looking too Blue in print >>> -My blacks are too grey in print >>> +What should I use for my project? >>> +Can Inkscape use PANTONE colours? >>> -Pre-Press Considerations >>> -etc. etc. >>> >>> >>> Note that only certain branches of the tree need videos. Others
could
>>> have a quick animated gif with a text explanation. It's
important to
>>> include >>> all the written and video materials together, so visitors do not
have
>>> to >>> visit different sections of the website to find the information
they
>>> are >>> after. >>> >>>> >>>> Nevertheless, I do think it's important that there are
"official"
>>>> tutorials. >>>> There was some talk a few months ago about building a
Documentation
>>>> team, >>>> and I would certainly look forward to participating in such a
group
>>>> (although iirc, it was only going to happen when someone had
more
>>>> time.....I >>>> don't remember the exact details anymore). >>> >>> >>> >>> I would be happy to assist the Documentation team. >>> I would be equally happy to help assemble it if those involved >>> previously >>> do not presently have the time. >>> >>>> I think more *official* tutorials are needed, than the 6 or so >>>> currently >>>> available. But I have serious reservations about video
tutorials
>>>> with >>>> music >>>> background and no narration. I have never seen such a video
that I
>>>> found >>>> was helpful, in my opinion. >>> >>> >>> There will be narration, it will just be textual, step-by-step,
rather
>>> than voiced over. >>> There is nothing preventing people from adding voice overs, but
I'd
>>> like >>> to start cranking out as many of these videos as possible, and
I'm not
>>> convinced my voice would be pleasing enough. :) >>> >>>> >>>> (You may notice there are probably less than 5 >>>> YouTube vids on my page. It's because I haven't found many >>>> worthwhile, >>>> that >>>> aren't connected to a proprietary venture.) >>> >>> >>> Yes, control over the videos is a key benefit of doing them
ourselves.
>>> >>>> >>>> Videos from the Screencasters (heathenx/Richard Querrin) series
are
>>>> still >>>> the best video tutorials around, imo (even though now somewhat >>>> dated). >>>> I >>>> think they represent the standard we should strive for, if
there is
>>>> some >>>> consensus that video tutorials are needed more that text
tutorials.
>>>> Although I haven't seen any indication of a need for video
tutorials,
>>>> more >>>> than text. It's just trendy, afaict. >>> >>> >>> For the longer videos, I'd agree, but for feature documentation >>> videos, >>> we will need more concise and much shorter videos with less
banter,
>>> and none >>> of the "subscribe, rate, etc." stuff. :) >>> >>> That sounds like a cute idea for an intro to the tutorials
(the
>>> bouncing >>>> >>>> bubbles, etc.), but honestly, that's the fun part of making >>>> tutorials. >>>> Has >>>> anyone volunteered to make the actual tutorial part of the
videos?
>>>> (I >>>> haven't finished with reading the whole thread yet.) >>> >>> >>> I'm volunteering for both at this point, but once we have the kit >>> (which >>> includes the finished intro/outro, and caption overlay), it will
be
>>> easier >>> to enlist others to help with the tutorial parts
(screen-captures, and
>>> captioning). >>> It may sound fun and trivial, but the intro, format and
templates are
>>> the >>> ground-work for a professional video series. They will make the >>> tutorial >>> content consistent, and MUCH easier to do. The point of these
initial
>>> steps >>> is to produce a kit that we can use to make quick, professional >>> looking >>> videos with Inkscape branding. While I will have the initial
sample
>>> completed this weekend, I suspect we will change it a bit based
on
>>> feedback. >>> >>>> >>>> Thanks for listening, >>>> brynn >>> >>> >>> Thanks for your input and thoughts! They help tremendously. >>> >>> -C >>> >>> >>>> >>>> -------------------------------------------------- >>>> From: "Martin Owens" <doctormo@...400...> >>>> Sent: Tuesday, August 25, 2015 7:53 AM >>>> To: "Inkscape Devel List" <inkscape-devel@lists.sourceforge.net
>>>> Subject: [Inkscape-devel] User Help (tutorials) >>>> >>>> > >>>> > >>>> >
>>>> > >>>> >>>> >>>> >>>> > _______________________________________________ >>>> > Inkscape-devel mailing list >>>> > Inkscape-devel@lists.sourceforge.net >>>> > https://lists.sourceforge.net/lists/listinfo/inkscape-devel >>>> > >>>> >>>> >>>> >>>>
>>>> _______________________________________________ >>>> Inkscape-devel mailing list >>>> Inkscape-devel@lists.sourceforge.net >>>> https://lists.sourceforge.net/lists/listinfo/inkscape-devel >> >> > > > >
> > _______________________________________________ > Inkscape-devel mailing list > Inkscape-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/inkscape-devel >