[Inkscape] Inkscape 0.92.1 now available
by Bryce Harrington
The Inkscape project announces an update to its 0.92.0 release, bringing
important bug and regression fixes, updated translations, and improved
documentation.
Download 0.92.1 packages from:
https://inkscape.org/en/download/
Inkscape 0.92.1 is a stability and bugfix release. Below lists the main
changes. For a more complete list, see:
https://launchpad.net/inkscape/+milestone/0.92.1
== Regression fixes ==
* Text: baseline-spacing related issues with regular and flowed text in
legacy Inkscape SVG files (Bug #1655483 and others).
* Text: Default baseline spacing stored in relative units is always
converted to document units (Bug #1645016)
* Path effects: Crash on ungroup if group contains elements with path
effects (Bug #1657591)
* Clipboard: Pasting a path effect from clipboard fails (Bug #1656093)
* Clipboard: Fix copy&pasting of groups which contain elements with path
effects (Bug #1656527)
* Selection: Node tool can selected objects on locked layers (Bug #1656141)
* Clones: Critical warnings with clones and symbols (Bug #1653184)
* About screen missing for several UI languages (Bug #1659426)
* Selection: Missing transformation handles after reset of rotation
center (Bug #1657874)
== Important bugfixes ==
* Bitmap images: Crash when opening files with invalid image links
(Bug #1660142)
* Bitmap images: Fix path separators in relative image links (Windows)
(Bug #1659347)
* File import: Failure to open CDR/Visio/WPG files from paths with
special characters (Windows) (Bug #1656763)
== Translations ==
* Catalan: Tutorial translation ("Basic") added
* Czech: UI translation updated
* English (GB): UI translation updated
* French: UI translation updated
* French: Man page, Readme and Keys & mouse reference updated
* German: Man page and Keys & mouse reference updated
* Icelandic: UI translation updated
* Italian: UI translation updated
* Latvian: UI translation updated
* Russian: Tutorial translation ("Tracing Pixel Art") added
* Russian: UI translation updated
* Spanish: UI translation updated
* Slovak: Tutorial translation ("Tracing Pixel Art") added
* Slovak: UI translation updated
* Ukrainian: UI translation updated
== Documentation ==
* Shortcuts: Add shortcut '7' for cycling through path effect parameters
in node tool (Bug #1656713)
* Shortcuts: Add new Shift+I shortcut to keys and mouse reference
(Bug #1644609)
* Man page: Add new --no-convert-text-baseline-spacing command line
option (Bug #1661811)
== Known issues ==
* DPI Change: Dialog needs better explanation of available options (Bug
#1659229)
* DPI Change: Provide command line options for batch-processing legacy
files (Bug #1659489)
* DPI Change: known issues with 'Scale elements' option
(Bugs 1653230, 1653230, 1653236, 1654342, 1654796, 1654880, 1654903,
1655005, 1655053, 1660228)
* DPI Change: Default grids in documents created with Inkscape 0.91
don't scale correctly (Bug #1653893)
* Renderer: Artifacts in Gaussian blur effects with default quality
settings (Bug #1656383)
* Node editor: Deselecting selected nodes of complex paths takes a long
time (Bug #1652100)
* Fill and Stroke: HSL color selector may show corrupted colors, defunct
5th slider (Bug #1635982)
== Help Support Inkscape ==
We are already at work both on another bugfix update (0.92.2) targeted in
a few months and a future development release (0.93) with more
fundamental changes to the codebase. If you wish to track either of
these developments, you can learn more at:
https://inkscape.org/en/download/development-versions/
The Inkscape Project thrives due to your support. We are a
volunteer-driven community built from thousands of contributions of
time, skill, and funds, to create a powerful open source tool that is
made available for free to everyone in the world. We invite you to join
our community and participate in helping advance Inkscape towards new
objectives. Come help us chart out the new directions that Inkscape
needs to take! Inkscape is created *by* the community *for* the
community.
Your donations also help further Inkscape's mission. You can donate to
Inkscape's general fund, or target your donation to support our SVG
Standards work or Hackfests.
--------------------------------------------------------------------
Join Inkscape at: https://inkscape.org/community/
Become a donor at: https://inkscape.org/support-us/
Download Inkscape at: https://inkscape.org/download/
Watch our showcase at: https://www.youtube.com/watch?v=EI1hxXt9U4c
--------------------------------------------------------------------
6 years, 7 months
Re: [Inkscape] [Inkscape-devel] Inkscape 0.92.1pre2 (release candidate) now available
by Bryce Harrington
On Fri, Feb 10, 2017 at 05:00:16PM -0700, brynn wrote:
> I wonder if all the references to "I" should be "we" or
> "developers"? Unless this is going to either be a signed letter or
> have a by-line?
Sure, if everyone thinks it's an acceptable plan then that definitely
sounds like a better way to phrase it.
Bryce
> All best,
> brynn
>
> -----Original Message----- From: Martin Owens
> Sent: Wednesday, February 08, 2017 4:56 PM
> To: Bryce Harrington ; inkscape-devel@...6...
> Cc: inkscape-user@...6... ; inkscape-announce@...6...
> Subject: Re: [Inkscape-devel] Inkscape 0.92.1pre2 (release
> candidate) now available
>
> Hi Bryce,
>
> I've pasted your text into news as a first draft. I'd like to get this
> message put together for our users and also broadcast it to a wider
> area to attract new developers now we have a stronger direction.
>
> Can you (and others) please review so we can make this a strong
> message:
> https://inkscape.org/en/news/unpublished/805/
>
> Thanks everyone.
>
> Best Regards, Martin Owens
>
>
> On Wed, 2017-02-08 at 14:33 -0800, Bryce Harrington wrote:
> >This is a pre-release for the upcoming stable bugfix release 0.92.1.
> >Download it at:
> >
> > https://inkscape.org/en/download/development-versions
> >
> >The release is:
> >
> > 0.92.1pre2 Source Tarball Bzip
> > https://inkscape.org/en/gallery/item/10661/inkscape-0.92.1pre2.ta
> >r.bz2
> >
> >We are now in final freeze prior to release. Barring any last minute
> >issues, 0.92.1 will be identical to the above tarball except for the
> >version number. We'll let things settle for a few days and hopefully
> >finalize the release this weekend.
> >
> >
> >== Translations ==
> >
> >Translation work is done. Please hold off on further updates until
> >we're ready to start work on 0.92.2.
> >
> >
> >== Future Releases ==
> >
> >0.92.2-targeted bugfixing work can begin on the 0.92.x branch once
> >the 0.92.1 tarball's been cut, probably this weekend. A schedule
> >will
> >be established at that time as well, targeting a 0.92.2 release in
> >April.
> >
> >A 0.92.3 release sometime around July seems likely. I'm hoping to
> >continue with subsequent point releases on a roughly 2-3 month
> >interval,
> >so users can depend on the 0.92 series as a 'long term stable' (LTS)
> >product.
> >
> >Work towards 0.93 is already underway in Inkscape's trunk repository.
> >In order to modernize Inkscape for ongoing maintenance, there are
> >several large transitions we need to undertake, including a move to
> >Gtk3, re-engineering the Mac OS X installation packaging,
> >introduction
> >of C++-11 code constructs, dropping of our legacy automake build
> >system,
> >migration of the project to git, and more. We had elected to hold
> >off
> >on these transitions for 0.92 so that release could focus on long
> >term
> >stability first and foremost, with 0.93's focus being on taking the
> >more
> >aggressive steps to move Inkscape forward.
> >
> >I am hoping a 0.93 release can be achieved within the calendar year,
> >though much work remains. Assistance with testing is invaluable and
> >I
> >hope many people will join in following the trunk codebase; however,
> >I
> >know that building Inkscape can be a challenge, and we lack nightly
> >builds on a few platforms, so I may attempt some form of interim
> >snapshot preview release this summer to enable some broader testing
> >before we're too far through 0.93's development cycle.
> >
> >Bryce
> >-------------------------------------------------------------------
> >-----------
> >Check out the vibrant tech community on one of the world's most
> >engaging tech sites, SlashDot.org! http://sdm.link/slashdot
> >_______________________________________________
> >Inkscape-devel mailing list
> >Inkscape-devel(a)lists.sourceforge.net
> >https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>
> ------------------------------------------------------------------------------
> Check out the vibrant tech community on one of the world's most
> engaging tech sites, SlashDot.org! http://sdm.link/slashdot
> _______________________________________________
> Inkscape-devel mailing list
> Inkscape-devel(a)lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
6 years, 7 months
[Inkscape] Inkscape 0.92.1pre2 (release candidate) now available
by Bryce Harrington
This is a pre-release for the upcoming stable bugfix release 0.92.1.
Download it at:
https://inkscape.org/en/download/development-versions
The release is:
0.92.1pre2 Source Tarball Bzip
https://inkscape.org/en/gallery/item/10661/inkscape-0.92.1pre2.tar.bz2
We are now in final freeze prior to release. Barring any last minute
issues, 0.92.1 will be identical to the above tarball except for the
version number. We'll let things settle for a few days and hopefully
finalize the release this weekend.
== Translations ==
Translation work is done. Please hold off on further updates until
we're ready to start work on 0.92.2.
== Future Releases ==
0.92.2-targeted bugfixing work can begin on the 0.92.x branch once
the 0.92.1 tarball's been cut, probably this weekend. A schedule will
be established at that time as well, targeting a 0.92.2 release in
April.
A 0.92.3 release sometime around July seems likely. I'm hoping to
continue with subsequent point releases on a roughly 2-3 month interval,
so users can depend on the 0.92 series as a 'long term stable' (LTS)
product.
Work towards 0.93 is already underway in Inkscape's trunk repository.
In order to modernize Inkscape for ongoing maintenance, there are
several large transitions we need to undertake, including a move to
Gtk3, re-engineering the Mac OS X installation packaging, introduction
of C++-11 code constructs, dropping of our legacy automake build system,
migration of the project to git, and more. We had elected to hold off
on these transitions for 0.92 so that release could focus on long term
stability first and foremost, with 0.93's focus being on taking the more
aggressive steps to move Inkscape forward.
I am hoping a 0.93 release can be achieved within the calendar year,
though much work remains. Assistance with testing is invaluable and I
hope many people will join in following the trunk codebase; however, I
know that building Inkscape can be a challenge, and we lack nightly
builds on a few platforms, so I may attempt some form of interim
snapshot preview release this summer to enable some broader testing
before we're too far through 0.93's development cycle.
Bryce
6 years, 7 months