WEBFORM live bookmarks / rss
by pbhj
Message from Inkscape submission form
Please note, that the submitter may not read this list.
CC your answer to the submitter
name: pbhj
email: inkscape@...1029...%0Acc:pbhj@...19...
submitted the following:
RSS feed, great!
No <link> in page header makes it v.hard for Firefox users to add a livemark though.
<link rel=\"alternate\" type=\"application/rss+xml\" title=\"inkscape news\" href=\"/inkscape.rss\" />
Cheers
pbhj
17 years, 4 months
Visual feedback while snapping
by Mathieu Dimanche
Hi everyone
Since it's my first attempt at trying to make things improve in a
software, using cvs, and trying to understand a whole project (and
written in c++... sometimes), please don't be too harsh on me and on my
english level, I'm just a little frenchy :)
Very used to illustrator, I miss some little things that make life
easier, like moreeffective snapping.
So I tried to understand the whole object tree, reading both the doxygen
and the code (...when there were comments) and finally managed to have a
patch made. The functionnality is a pretty little one, I just made
guides highlight when moved objects snap against them. For now, this
only works for dragged objects and rectangles being drawed.
I post this for anyone to check if I do right, naming functions,
indenting, thinking the whole problem, so please, feel free to
over-comment my "work", for me to know if I can go on with these kind of
updates. This is the first patch of my life, I hope I've made it well.
Could you test that ?
Next things I could look at could be :
- Snapping modes (enable/disable) Bounding box and dots snapping. I
thik it could be great too temporarily disable bounding box snapping,
just to make sure only dots do it.
- Providing visual feedback of which of these is used now (you grab
a rectangle, its bounding box snaps a guide, the guide turns red
(default highlight color), and a little text appears along the guide
saying (snapping to boungbox). If you drag farther, the boundingbox will
stop snapping and it's the corner dot that will do, so the text'll be
"dot snapping" or something like this... maybe snapped dots could be
highlited too
- Making grid lines highlight when snapped, just like guides (it was
much easier for guides since they are separate objects and the
color/hicolor alread existed)
- Trying to make more snapping objects... maybe angled guides,
objects themselves, middle of objects, etc... all these could be mode
enabled/disabled.
What do people think ? What feature would you like most ?
17 years, 5 months
PyXML on MacOSX 10.3
by Manuel Kostka
hi
i have some trouble getting this to work..
when i want to build setup.py i get the following error:
Traceback (most recent call last):
File "setup.py", line 127, in ?
config_h_vars = parse_config_h(open(config_h))
IOError: [Errno 2] No such file or directory:
'/System/Library/Frameworks/Python.framework/Versions/2.3/include/python2.3/pyconfig.h'
i have no idea how to go on from that...
am I missing something else? there is no /include-Folder @
../System/Library/Frameworks/Python.framework/Versions/2.3/
and i don't have pyconfig.h in the python2.3 - folder (which is @
..Versions/2.3/lib/)
..if this info is of any help..
thanks for any help
manuel
17 years, 7 months
Help: Suitable cast to satisfy the below problem.
by Jeremy Teo
Hello,
I'm trying to hack Inkscape 0.4.3 to compile on Solaris 10 x86, with
Sun Studio 11.
Right now i'm stuck at the following:
CC -DHAVE_CONFIG_H -I. -I. -I.. -I/opt/csw/include/freetype2
-I/opt/csw/include -D_REENTRANT -DORBIT2=1
-I/opt/csw/include/gnome-vfs-2.0 -I/opt/csw/lib/gnome-vfs-2.0/include
-I/opt/csw/include/bonobo-activation-2.0
-I/opt/csw/include/libbonobo-2.0 -I/opt/csw/include/gconf/2
-I/opt/csw/include/glib-2.0 -I/opt/csw/lib/glib-2.0/include
-I/opt/csw/include/orbit-2.0 -I/opt/csw/include
-I/opt/csw/include/freetype2 -DPOTRACE=\"potrace\" -D_REENTRANT
-I/opt/csw/include/gdkmm-2.4 -I/opt/csw/lib/gdkmm-2.4/include
-I/opt/csw/include/glibmm-2.4 -I/opt/csw/lib/glibmm-2.4/include
-I/opt/csw/include/pangomm-1.4 -I/opt/csw/include/gtk-2.0
-I/opt/csw/lib/gtk-2.0/include -I/opt/csw/include/sigc++-2.0
-I/opt/csw/lib/sigc++-2.0/include -I/opt/csw/include/glib-2.0
-I/opt/csw/lib/glib-2.0/include -I/opt/csw/include/pango-1.0
-I/opt/csw/include/cairo -I/opt/csw/include/gtkmm-2.4
-I/opt/csw/lib/gtkmm-2.4/include -I/opt/csw/include/atkmm-1.6
-I/opt/csw/include/atk-1.0 -I/opt/csw/include/libxml2
-I/opt/csw/include -I/opt/csw/include/gtkspell-2.0 -I../cxxtest
-I/opt/csw/include -g -c -o sp-item.o sp-item.cpp
"display/nr-arena-item.h", line 112: Warning: arena hides NRArenaItem::arena.
"sp-item.cpp", line 263: Warning: repr hides SPObject::repr.
"sp-item.cpp", line 273: Warning: repr hides SPObject::repr.
"sp-item.cpp", line 284: Error: Could not find a match for
Inkscape::Util::reverse_list<Inkscape::Util::InputIterator>(SPObject*,
SPItem*) needed in SPItem::lowerOne().
"sp-item.cpp", line 290: Warning: repr hides SPObject::repr.
"sp-item.cpp", line 303: Error: Could not find a match for
Inkscape::Util::reverse_list<Inkscape::Util::InputIterator>(SPObject*,
SPItem*) needed in SPItem::lowerToBottom().
"sp-item.cpp", line 310: Warning: repr hides SPObject::repr.
2 Error(s) and 5 Warning(s) detected.
I suspect I need to correctly cast
"reverse_list<SPObject::SiblingIterator>(
SP_OBJECT_PARENT(this)->firstChild(), this)," (line 284 of
sp-item.cpp) so that it resolves to
"reverse_list(InputIterator start, InputIterator end)" in reverse-list.h.
Am I right about this? If so, could someone enlighten me on how to
cast it correctly? (I'm no C++ expert).
Many thanks in advance. :)
--
Regards,
Jeremy
17 years, 7 months
units
by Eric Wilhelm
Hi all,
The good news is that svg2crs foo.svg | crs2xar > foo.xar is almost
working.
The bad news is that I can't figure out the "right way" to get inkscape
units into inches. I found some constants in src/unit-constant.h which
tell me that 90 units / inch is set at compile-time, but it seems like
the svg file should contain something which makes that explicit.
Of course, the svg spec only rambles on about user-agents determining
something from their environment, but that seems way wrong for the
uber-converter (what's the dpi of your terminal?) I guess svg was
never intended to convey real-world dimensions?
So, it looks like 90 units/inch is a good assumption, but I don't like
to assume. Is there a "right way" to do this and/or is it something
that inkscape should be writing into its svg?
--Eric
--
"If you only know how to use a hammer, every problem begins to look like
a nail."
--Richard B. Johnson
---------------------------------------------------
http://scratchcomputing.com
---------------------------------------------------
17 years, 9 months
Customer Receipt/Purchase Confirmation
by Tabatha Stone
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In our online store you can buy replicas of Rolex watches and
other brands. They look and feel exactly like the real thing.
- We have 100+ different brands in our selection
- Free shipping if you order 2 or more
- Save up to 80% compared to the cost of other replicas
- Standard Features:
- Screw-in crown
- Unidirectional turning bezel where appropriate
- All the appropriate rolex logos, on crown and dial
- Heavy weight
- Extended Waranty
- Live support online or via callback
- C-lick hereeee http://brutal-productions.info
17 years, 9 months
[root@...1070...: [Inkscape-tester] inkscape build report]
by Bryce Harrington
Looks like we've accumulated a few new warnings...
----- Forwarded message from root <root@...1070...> -----
Date: Wed, 28 Dec 2005 17:21:06 -0800
From: root <root@...1070...>
To: inkscape-tester(a)lists.sourceforge.net
Subject: [Inkscape-tester] inkscape build report
= Analysis Report for inkscape =
Report Time: Wed Dec 28 16:50:44 2005 (Run 901)
Snapshot: inkscape-20051226-1800.tar.bz2
Status: finished
Platform Unpack Config Build Install WRNS ERRS
------------------------------------------------------------------------
debian x86 0 0 0 0 14 0
Test Status Score Info
------------------------------------------------------------------------
sut-1 ??
== Errors ==
none
== Warnings ==
snapped-point.h:40: warning: `Inkscape::SnappedPoint::_point' will be initialized after
snapped-point.h:39: warning: `Coord Inkscape::SnappedPoint::_distance'
snapped-point.cpp:15: warning: when initialized here
sp-flowtext.cpp:337: warning: `sp_item_bbox_desktop' is deprecated (declared at sp-item.h:208)
sp-item.cpp:679: warning: `sp_item_bbox_desktop' is deprecated (declared at sp-item.cpp:668)
sp-shape.cpp:628: warning: `sp_item_bbox_desktop' is deprecated (declared at sp-item.h:208)
sp-text.cpp:497: warning: `sp_item_bbox_desktop' is deprecated (declared at sp-item.h:208)
dialogs/export.cpp:648: warning: `sp_item_bbox_desktop' is deprecated (declared at sp-item.h:208)
dialogs/export.cpp:727: warning: `sp_item_bbox_desktop' is deprecated (declared at sp-item.h:208)
display/canvas-arena.cpp:87: warning: invalid access to non-static data member `SPCanvasArenaClass::arena_event' of NULL object
display/canvas-arena.cpp:87: warning: (perhaps the `offsetof' macro was used incorrectly)
display/sp-canvas.cpp:133: warning: invalid access to non-static data member `SPCanvasItemClass::event' of NULL object
display/sp-canvas.cpp:133: warning: (perhaps the `offsetof' macro was used incorrectly)
removeoverlap/solve_VPSC.cpp:271:3: warning: no newline at end of file
== Environment Summary ==
-------------------------------------------------------
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----- End forwarded message -----
17 years, 9 months
crash of text and font dialogue
by David Christian Berg
Hey guys!
With latest CVS and an experimental Debian the text and font dialogue
crashes right on trying to launch it. any clue, what might be wrong?
Furthermore we're right now trying to do a script that makes it possible
to extract the icons form the icons.svg in to single files.
Let's see, how it works out.
See you!
David
17 years, 9 months
emphasize lack of W98 support
by Ralf Stephan
Hello,
I would like to ask web site maintainers to emphasize
the information (if it exists) on the download page that
Win98/ME is no longer supported.
Reason: continuing bug reports on SF and IRC.
ralf
17 years, 9 months