performance problems and possible remedies?
by Yale Zhang
Hi. I'm using Inkscape to author a comic and the slow speed for certain
things is very annoying. I'm already have OpenMP turned on and using 4
cores.
1. *large blurs are slow* - I'm an expert with writing SIMD code, so I was
thinking about vectorizing the Gaussian IIR filter with SIMD intrinsics,
even though it's harder than for a FIR. But I noticed there isn't any SIMD
code in Inkscape so does that mean it's something to avoid.
I'm pretty sure no current compiler is smart enough to vectorize it, and
besides, Inkscape is compiled with -O2, meaning -ftree-vectorize isn't on
by default.
2. *when there's a large image (raster based) background - scrolling in a
zoomed region is very slow*
I compiled the latest 0.49 code with GCC profiling and it shows this:
33.98 22.47 22.47 exp2l
21.29 36.55 14.08 log2l
17.57 48.17 11.62 pow
7.12 52.88 4.71 658 0.01 0.01
ink_cairo_surface_srgb_to_linear(_cairo_surface*)
6.72 57.32 4.44 563 0.01 0.01
ink_cairo_surface_linear_to_srgb(_cairo_surface*)
5.51 60.96 3.64 1216 0.00 0.00
Inkscape::Filters::FilterGaussian::~FilterGaussian()
5.23 64.42 3.46 internal_modf
0.59 64.81 0.39 _mcount_private
0.41 65.08 0.27 __fentry__
0.12 65.16 0.08 GC_mark_from
0.09 65.22 0.06 5579 0.00 0.00
Geom::parse_svg_path(char const*, Geom::SVGPathSink&)
0.06 65.26 0.04 35320 0.00 0.00
bounds_exact_transformed(std::vector<Geom::Path,
std::allocator<Geom::Path> > const&, Geom::Affine const&)
0.06 65.30 0.04 8 0.01 0.01
convert_pixbuf_normal_to_argb32(_GdkPixbuf*)
0.05 65.33 0.03 885444 0.00 0.00
std::vector<Geom::Linear, std::allocator<Geom::Linear>
>::_M_fill_insert(__gnu_cxx::__normal_iterator<Geom::Linear*,
std::vector<Geom::Linear, std::allocator<Geom::Linear> > >, unsigned long
long, Geom::Linear const&)
The cost is absolutely dominated by ink_cairo_surface_srgb_to_linear() and
ink_cairo_surface_linear_to_srgb(). My first instinct was to optimize
those 2 functions, but then I thought why are those even being called every
time I scroll through the image?
Why not convert the images up front to linear and stay that way in memory?
If that can't be done, then my optimization approach is:
1. replace ink_cairo_surface_srgb_to_linear() with a simple 3rd degree
polynomial approximation (0.902590573087882 - 0.010238759806148x +
0.002825455367280x^2 + 0.000004414767235x^3) and vectorize with SSE
intrinsics. The approximation was calculated by minimizing the square error
(maxError = 0.313) over the range [10, 255]. For x < 10, it uses simple
scaling.
2. replace ink_surface_linear_to_srgb() with a vectorized implementation
of pow(). Unlike srgb_to_linear(), a low degree polynomial can't be used
due to the curve having larger high order derivatives. An alternative would
be piece wise, low order polynomials.
The main question I have is what degree of accuracy is desired? Certainly,
it doesn't need double precision pow() since the input is only 8 bits! Is
+- 0.5 from the true value (before quantization) OK or do people depend on
getting pixel perfect results?
UJ
6 years, 11 months
non-Unicode symbol fonts do not work on Windows. Bug 165665. Do we need the flag USE_PANGO_WIN32 ?
by Alvin Penner
ref : https://bugs.launchpad.net/inkscape/+bug/165665
I believe this bug can be fixed by disabling the flag USE_PANGO_WIN32 in
line 19 of src/libnrtype/FontFactory.h. When I do this on Windows XP, I gain
about 35 new fonts. Not all of these new fonts are useable, but the most
interesting ones, such as CommercialPi, Symbol, Technic, Webdings,
Wingdings, MonoType Sorts, TechnicLite are working well, both in Inkscape
and in IE9.
This is a Windows-specific bug which hides symbol fonts, and does not
occur in Gimp 2.6 on Win XP. As far as I can tell, the Gimp source code does
not contain any analogue or equivalent of the flag USE_PANGO_WIN32.
Would there be any objection if I disable this flag, or does it serve a
specific purpose that is essential?
tia
- Alvin Penner
--
View this message in context: http://old.nabble.com/non-Unicode-symbol-fonts-do-not-work-on-Windows.-Bu...
Sent from the Inkscape - Dev mailing list archive at Nabble.com.
8 years, 4 months
Mac OS X Mountain Lion x86_64 packaging of 0.48.4
by Valerio Aimale
Hello,
I am not an official packager, but I was eager to have an updated
version of Inkscape for Mac OS X and I noticed that nobody is packaging
the new version.
I've packaged it for Mountain Lion and x86_64. It should be considered a
beta packaging. I've packaged from version 0.48+devel r12005
You can download it at:
https://rapidshare.com/files/3885726044/Inkscape_MountainLion_x86_64.dmg
The Mac Os X packaging infrastructure in the source tree is a bit
ancient. Things I've noticed:
- configure.ac uses syntax that is not conforming anymore with
autoconf/automake/authohear 1.13. Going forward that should be updated.
- the scripts osx-build.sh os-app.sh needs update for the newest Xcode
versions. they don't work out of the box.
- the dylib base relocation infrastructure needed to be rewritten
- the Platypus-derived ScriptExec executable might not be needed anymore
- in this version, the app bundle executes the sh script directly.
Features:
- The version I packaged runs gtk-2.0+quartz. It does not need
X11/Xquartz anymore to run. This is the direction GIMP has gone to as well.
- It uses the same theme as GIMP. I think it's a good consistency
decision, and it's the theme that looks best on Mtn Lion.
If somebody want to try and report problems, I'd appreciate it
Valerio
9 years, 7 months
Mac OS X Build 0.48.4 RC1
by Valerio Aimale
This is a good build that is close to being a release:
For Mountain Lion
http://rapidshare.com/files/4204947016/Inkscape-r0.48.4-r9943-10.8%2B-x86...
For Lion:
http://rapidshare.com/files/3505176415/Inkscape-r0.48.4-r9943-10.7%2B-x86...
- the menu should be all working but the "Open Recent" submenu. No
matter which item is selected, the top open is always opened. This is a
bug between gtk/gtk_recent_menu_manager() and gtk-mac-integration. Needs
more analysis, not an easy fix.
- Quit, About and Preferences menu items moved under the app menu.
- python should be fully working now on Lion and Mountain Lion
- uniconvertor/sk1libs installed and fixed
The sk1libs/utilsfs.py line
return ['/']
really should be
return ['/System/Library/Fonts', '/Library/Fonts',
os.path.expanduser("~/Library/Fonts")]
- no more noise on the terminal stderr
- bunch of improvements and changes in the build system
10 years
Tentative patch for downscaling in Cairo
by Krzysztof Kosiński
Hello
I had a look at how complex would it be to add correct downscaling to
Cairo now that Pixman supports convolution filters. It turns out it
this is rather easy. Here is an initial, minimal attempt. It uses
convolution filters only if the image is being downscaled by more than
half a pixel in at least one dimension.
Some discussion:
1. The sampling and reconstruction kernels are picked in a way that
gives comparable quality when upscaling and downscaling. I paired box
sampling with bilinear reconstruction and impulse (point) sampling
with box reconstruction. This gives the expected result for NEAREST
filter. BEST filter uses Lanczos3 for both kernels.
2. Subsampling bits are always set to 1, since this doesn't seem to
affect quality at all.
3. I am not sure whether this code works correctly for matrices with a
skew component. It should be OK for any combination of scale, rotation
and translation.
4. This patch causes new failures in the test suite:
- recording-surface*: possibly an effect of improved quality.
- surface-pattern-scale-down*, surface-pattern-big-scale-down: the
reference images should be updated.
- pthread-same-source: I have no idea why this is failing, since this
test shouldn't even trigger the new code.
- large-source-roi: this test attempts to downscale an image which is
30000 pixels wide down to 7 pixels. The filter parameters seem to be
created correctly, but they might trigger an overflow somewhere in the
convolution code; the output rectangle is white instead of red, as if
nothing was drawn.
- device-offset-scale: there are subtle differences which look like
convolution-related smoothing; I'm not sure whether this is OK or not.
Note that master currently fails many more tests, I only listed new
failures cause by this patch.
Regards, Krzysztof Kosiński
10 years, 2 months
Grids - new coordinate system
by Johan Engelen
Hi all,
We have to change the coordinate system used by grids in XML. I think
it is the only thing left that has the inverted coord-system in XML. I
changed it in the guides improvements branch, and it works fine. The
only problem is: grids of old files will show wrong, they are not
"upgraded" to the new format, because there is (yet) no way to
distinguish old-style from new-style grids. How should I go about this?
It is relatively easy to fix it manually for each file, but I understand
it is an annoyance.
Cheers,
Johan
10 years, 5 months
For prospective GSoC students
by Johan Engelen
Hi all,
If you are thinking about applying for GSoC this year, but you do not
have Inkscape-development experience, you are probably thinking: how to
start?
For this, we have created the "easy-fix" tag in our bug tracker.
Have a look here for some (probably) easy to fix bugs, that do not
require extensive knowledge of Inkscape's codebase.
https://bugs.launchpad.net/inkscape/+bugs?field.tag=easy-fix
Ciao,
Johan
10 years, 5 months
Re: [Inkscape-devel] Problem with the tarball source on website
by Jon Phillips
Yes let's push through a point release with a couple of back ported fixes.
6 months until release and 3 years after major release is too long guys!
While everyone is enjoying their weekends, there are people who really need
inks cape.
Sciscla do you also do the packaging? Who handles that?
Jon
On Mar 31, 2013 2:13 AM, "Michael Lyons" <mdl0394@...400...> wrote:
The tarball located here:
http://inkscape.org/download/?lang=en
(This is the direct download link:
http://downloads.sourceforge.net/inkscape/inkscape-0.48.4.tar.gz)
Has a syntax error in the file desktop-widget on line 252, there is an
added comma before the semi-colon. This bug was not present in the bzr, so
I assume it accidentally got added sometime before balling it up for
release.
Mike Lyons
--
Michael Lyons - Sent from Computer
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10 years, 5 months