missed meeting
by brynn
Hi Friends,
Sorry for missing the board meeting yesterday. Since it was only
announced a day ahead, and I happened not to be online Thursday, I just didn't
see it in time.
Looking at
http://wiki.inkscape.org/wiki/index.php/Board_Meetings
it doesn't indicate that the meeting is held (a) monthly (30 days) or
(b) every 4 weeks, or (c) first Friday of every month, or (d) other. It just
gives the date of the next meeting. If we could set it up on any kind of
regular routine, we could individually set up reminders locally.
This might be even better than posting a custom time/date for me (as
well as doctormon). Because I might forget to look at that page. But if I have
a reminder popping up on my own desktop, I won't miss that! But the best reason
for setting a regularly occuring meeting time/date, is that no one has to
remember to remind everyone else.
I've read the transcript, and just wanted to fill in a couple of issues
about the forum. First, regarding the suggestion to use HostGator as a host (I
guess was suggesting because it could be no cost), if I typed 10 lines of
no-no-no-no-no-no-no- it wouldn't be enough!
Correct, nothing is overtly blocking on the forum project. While OSUOSL
has still not given us a firm "yes" or "no", we've been operating as if it's
going to be yes (while still looking at other options). Specifically we're
waiting for 1 or 2 things. Technically, OSUOSL has asked me for the size of the
attachments folder (the one that's outside of the DBs), which I've asked
Courtney for (twice now, and I guess it's time for a 2nd reminder). Presumably
they need that before they could give us a firm "yes" or "no" on hosting the
forum. However, they seem to be having some internal problems (personnel-wise,
I think), and they seem just as happy to wait as long we're content to wait.
It would be nice if Courtney could give us the first set of DBs and
whatever other files are needed, so we could practice installing. As soon as he
does that, we can inform OSUOSL about the size of that file (because that file
will be included in what Courtney sends us). However, I suspect that OSUOSL can
get a general enough idea about how much space we'll need, without knowing the
specific size of that file. I think it's more their internal issues that is
holding up the "yes" or "no". And the way it's going with Courtney's response
time, we might get an answer from OSUOSL before we get the first backups. And
that wouldn't be a bad thing, because then Courtney could securely load
everything directly.
My next action item is to send Courtney another reminder, which I'll do
shortly. Mihaela, my server has just been upgraded, and now I could give you
your own access (without sharing mine). You might be able to figure out how to
give him secure access to a single directory. I can see how to give him FTP
access to a single dir, but I still think there is a need for security (SFTP or
SSH) and I don't see that. But you might understand something that I don't.
Plus, my host gave me an OK on setting up a new domain or sub-domain, so we
could even test it live. Although if you'd still rather do it yourself locally,
that's fine too. But I wanted to mention the new options.
Apologies for missing the meeting,
brynn
4 years, 5 months
Re: [Inkscape-devel] Winner: About screen contest
by C R
An option to turn it off in preferences would be fine with me, but it
auto-disappears when the GUI loads... So I'm not getting why folks think it
would be a burden? It's not like it would add any notable time to the
startup. Maybe a fraction of a second? Part of good UX is to let the user
know what's happening if there is a wait involved. The faster you show the
user something, the faster the program feels. This isn't just some
tradition, and it's certainly not just a Windows thing. :)
My 2p.
-C
On 1 Dec 2016 9:34 pm, "Bryce Harrington" <bryce@...961...> wrote:
>
> On Thu, Dec 01, 2016 at 07:53:48PM +0100, Tobias Ellinghaus wrote:
> > Am Donnerstag, 1. Dezember 2016, 13:36:13 CET schrieb Martin Owens:
> > > On Thu, 2016-12-01 at 14:23 +0000, C R wrote:
> > > > Will this graphic be featured on the loading screen as well (when
> > > > it's implemented)?
> > >
> > > Yes.
> > >
> > > The about screen graphic will also be featured on the inkscape.org
home
> > > page and on some merchandise in the shop. The shop stuff will have to
> > > be tested to get it right.
> >
> > How long does Inkscape take to start for you? Here it's coming up
basically
> > instantaneous. So I wonder if a loading screen is really needed, or if
the
> > work to add that should maybe be spent in fixing slowness in startup
instead,
> > like caching icons, querying fonts in a separate thread, ...
>
> Inkscape also starts up acceptably fast for me on my system, and
> I would not like to see it burdened with a startup screen. But I know
> it is considered traditional and fairly common on Windows. I am -1 to
> adding it in general (I'd rather see attention going into speeding up
> the load), but would be open to a compromise of having a build option to
> enable/disable it, and leave it to packagers to decide whether to have
> it or not for the platform in particular.
>
> Bryce
>
>
>
------------------------------------------------------------------------------
> _______________________________________________
> Inkscape-devel mailing list
> Inkscape-devel(a)lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
4 years, 5 months
Winner: About screen contest
by Martin Owens
Thanks for everyone's vote, the results are as follows:
1. https://inkscape.org/en/~artelnjeru01/%E2%98%85about-092-2-good (#4)
2. https://inkscape.org/en/~Mikhael/%E2%98%85space-inkscape (#1)
3. https://inkscape.org/en/~artelnjeru01/%E2%98%85about-092-11 (#2)
4. https://inkscape.org/en/~bajinra/%E2%98%85draw-freely-in-sticker-sty
le (#3)
Congratulations to artelnjeru01! Please pass around the good news to
all. The entrants this year were really VERY good, even those that
didn't make this round of voting.
I'm going to leave the committing of the winning entry to the
repository to someone else. If you'd like to do this job, please
download the svg directly from the above link.
We can select a developer's about screen for trunk too, any of the
entrants can be considered and I don't think we need a vote on that. Or
we can keep the machine robot we have now, both are good.
Best Regards, Martin Owens
Voting details, instant runoff vote:
{
'tie_breaker': ['4', '2', '3', '1'],
'winner': '4',
'voters': 16,
'quota': 9,
'candidates': set(['1', '3', '2', '4']),
'rounds': [
{
'tallies': {'1': 5.0, '3': 3.0, '2': 3.0, '4': 5.0},
'tied_losers': set(['3', '2']),
'loser': '3'
},
{
'tallies': {'1': 6.0, '2': 3.0, '4': 7.0},
'loser': '2'
},
{
'tallies': {'1': 6.0, '4': 9.0},
'winner': '4'
}
]
}
4 years, 5 months
Inkscape Board Meeting Nov 4th
by Bryce Harrington
Meeting time this Friday, Nov 1st at noon Pacific in #inkscape-devel.
Everyone's more than welcome to attend!
http://wiki.inkscape.org/wiki/index.php/Board_Meetings
Agenda:
* SVG 2 news [Tav]
* Merchandise sales [bryce]
- Spreadshirt account's ready to go
- Next need shirt designs
* Sponsorship levels followup [bryce]
* Inkscape forum followup
SFC has been kind enough to establish the Spreadshirt account for us;
next step is to arrange login access for administrators. If this sounds
interesting please come to the meeting, or contact me directly.
Bryce
4 years, 5 months
Re: [Inkscape-devel] Inkscape Board Meeting Dec 2nd
by C R
Possibly, though I think we should rather not make a contest for
something as permanent as this.
Don't mind collecting renditions, but having a contest implies a
winner will be chosen from the things submitted, and feelings might
get hurt if no one is chosen.
So I'd say let's wait until we have (internally), something we can
live with, and then it can go in with the other submissions, so at
least we have a fall back just in case.
-C
On Thu, Dec 1, 2016 at 10:38 AM, Marker <info@...2893...> wrote:
> I think, if web team is not exausted, it could be cool a Inky contest.
>
> On Thu, 2016-12-01 at 08:05 +0000, C R wrote:
>> I don't have the inky mockups done for this one. I'll try to have
>> them
>> done by the next one.
>> Thanks for the patience. Busy time of year for me!
>> -C
>>
>> On Thu, Dec 1, 2016 at 7:15 AM, Bryce Harrington
>> <bryce@...961...> wrote:
>> > The Inkscape Board will hold its monthly meeting this Friday, Dec
>> > 2nd at
>> > noon Pacific in #inkscape-devel. Any community member is welcome
>> > to
>> > attend!
>> >
>> > http://wiki.inkscape.org/wiki/index.php/Board_Meetings
>> >
>> > Agenda:
>> > * Merchandise sales [bryce]
>> > * Sponsorship levels followup [bryce]
>> > * Inkscape forum followup
>> > * Mesh gradient feature followup [tav]
>> >
>> > Bryce
>> >
>> > -----------------------------------------------------------------
>> > -------------
>> > _______________________________________________
>> > Inkscape-devel mailing list
>> > Inkscape-devel(a)lists.sourceforge.net
>> > https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>>
>> -------------------------------------------------------------------
>> -----------
>> _______________________________________________
>> Inkscape-devel mailing list
>> Inkscape-devel(a)lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
4 years, 5 months
Re: [Inkscape-devel] Inkscape Board Meeting Dec 2nd
by Jabier Arraiza
Anyway is good be sure we have one thats feet the min requeriments.
Maybe this one can be the base, exposing the SVG and the contest is
fork it.
Cheers, Jabier
On Thu, 2016-12-01 at 12:01 +0100, Marker wrote:
> Maybe we can do a contest with 8 2turn winers to get more options for
> final result.
>
> On Thu, 2016-12-01 at 10:47 +0000, C R wrote:
> > Possibly, though I think we should rather not make a contest for
> > something as permanent as this.
> > Don't mind collecting renditions, but having a contest implies a
> > winner will be chosen from the things submitted, and feelings might
> > get hurt if no one is chosen.
> > So I'd say let's wait until we have (internally), something we can
> > live with, and then it can go in with the other submissions, so at
> > least we have a fall back just in case.
> >
> > -C
> >
> > On Thu, Dec 1, 2016 at 10:38 AM, Marker <info@...2893...> wrote:
> > > I think, if web team is not exausted, it could be cool a Inky
> > > contest.
> > >
> > > On Thu, 2016-12-01 at 08:05 +0000, C R wrote:
> > > > I don't have the inky mockups done for this one. I'll try to
> > > > have
> > > > them
> > > > done by the next one.
> > > > Thanks for the patience. Busy time of year for me!
> > > > -C
> > > >
> > > > On Thu, Dec 1, 2016 at 7:15 AM, Bryce Harrington
> > > > <bryce@...961...> wrote:
> > > > > The Inkscape Board will hold its monthly meeting this Friday,
> > > > > Dec
> > > > > 2nd at
> > > > > noon Pacific in #inkscape-devel. Any community member is
> > > > > welcome
> > > > > to
> > > > > attend!
> > > > >
> > > > > http://wiki.inkscape.org/wiki/index.php/Board_Meetings
> > > > >
> > > > > Agenda:
> > > > > * Merchandise sales [bryce]
> > > > > * Sponsorship levels followup [bryce]
> > > > > * Inkscape forum followup
> > > > > * Mesh gradient feature followup [tav]
> > > > >
> > > > > Bryce
> > > > >
> > > > > -------------------------------------------------------------
> > > > > ----
> > > > > -------------
> > > > > _______________________________________________
> > > > > Inkscape-devel mailing list
> > > > > Inkscape-devel(a)lists.sourceforge.net
> > > > > https://lists.sourceforge.net/lists/listinfo/inkscape-devel
> > > >
> > > > ---------------------------------------------------------------
> > > > ----
> > > > -----------
> > > > _______________________________________________
> > > > Inkscape-devel mailing list
> > > > Inkscape-devel(a)lists.sourceforge.net
> > > > https://lists.sourceforge.net/lists/listinfo/inkscape-devel
> >
> > -------------------------------------------------------------------
> > -----------
> > _______________________________________________
> > Inkscape-devel mailing list
> > Inkscape-devel(a)lists.sourceforge.net
> > https://lists.sourceforge.net/lists/listinfo/inkscape-devel
4 years, 5 months
Including BSD-Licenced code in Inkscape
by Alexander Brock
Hi,
TLDR: I want to include 3-clause BSD licenced code in Inkscape.
I want to improve curve fitting in Inkscape. I was told that Inkscape
uses the GSL for root finding etc. so I thought I might implement curve
fitting using the headers <gsl/gsl_multifit_nlinear.h>
This works but I'd like to improve it by providing derivatives to the
solver instead of relying on numerical differentiation.
I researched Autodiff tools and found that most require libraries which
are difficult to build on windows.
At work I use Ceres solver. I extracted the autodiff code (jet.h) from
the source code and modified slightly so it works without futher
dependencies.
Ceres is licenced under the 3-clause BSD licence:
http://ceres-solver.org/license.html
May I include the modified source code in Inkscape?
Best Regards,
Alexander
4 years, 5 months
Contest Results and Developer Voting
by Martin Owens
Dear developers,
The about screen contest for 0.92 is complete and we have our three
runner ups for us developers to choose from:
https://inkscape.org/en/gallery/=about-screen-contest/contest-for-092+0
/
Each of the three are marked as "Next Round", please email to the
mailing list with your choices. Simply put your numbers in order of
preference, so 3214 would mean 3 is my first choice, 2 is my second
choice etc. You don't have to rank all numbers if you don't want to.
You'll notice that I've chosen 4 items, this is because 1 and 3 are so
similar and I wanted to give us a better choice.
Thanks to all our artists and voters, I think this round has been
really good.
I actually voted for "Ngarai Sianok" and a lot of people loved "Freedom
Machine" (see comments on those items). So I'll be adding a few of
these to the website front page when 0.92 is released, to replace the
current set of images.
Best Regards, Martin Owens
4 years, 5 months