Hey folks,
This came in to the contact list and seems like it might be a good idea. Anyone have experience with this?
Ted
---------- Forwarded Message ---------
From: Sweetlads <admin(a)sweetlads.com>
Subject: [Contact] Potential support from Steam games
Date: Mar 9 2025, at 12:55 pm
To: contact <contact(a)inkscape.org>
Hi there,
I intend to utilise Inkscape as a tool to help the community create assets for my game via Steam Community Workshop. The amazing thing about the Steam Community Workshop is it allows developers to share revenue earnt from items submitted into the game with both the creator of the item and the software they use. The revenue shared with the software comes out of Steams cut and does not subtract from the creators efforts.
In order for Steam to share this revenue, I require a 64 bit Steam ID to link Inkscape's account with my game.
I understand this may come with a bit of upfront effort, so allow me to add some context into the potential value from games supporting you this way. The largest game utilising the steam community workshop is Counterstrike with a market cap of $4.6 billion. Creators earn on average $430,000 per contribution (as small as a weapon skin). Earning just a small percentage of this per designer could add up!
Thanks again for your tool, and hope I can support you in the near future!
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