And the winner (by quite a bit, actually) is Euphoria Script!
Thanks to everyone for the votes and helping us choose a new open font.
The new font will be deployed to the website and relevant graphics.
You can start using it now in your inkscape-related materials by
downloading it here:
(includes font and ofl license files).
Have fun, and thanks again for the help!
Dear Users and Developers,
I've put together an integrated tutorial for the irc chat on
inkscape.org and I'd like a few users and support contributors to give
it a review:
You should see a few things are different now:
* You must be logged in to use the chat, previously you could be
anonymous. You even must have an email configured, so facebook and
twitter logins must update their user profile before chatting.
* There is the above guide which add the can_irc permission to a user's
account. Confirming they've seen every page (I shorted it to 4 pages).
* There's a new IRC bot that offers these new commands:
- webbot: whois [username] ; will tell you who a user is and a link to
their website profile, in case someone joins the chat asks a question
and then leaves without waiting.
- webbot: tell [username] [msg] ; will send an alert to the user with
a possible response. The default for website message alerts is to email
them too. So you can respond to someone who just left.
- Get Latest Art ; a bit of fun to return the latest item in the
Artwork category on the live site. Returns the link.
- If you want further integrations between irc and the website, this
is now possible. (maybe good for meetings in the future)
I'm hoping these tools will allow users to feel comfortable chatting
with us and also provision support contributors with what they need when
The exact text of the above tutorial is up for review here. Please let
me know your suggestions by email on list.
Best Regards, Martin Owens
I have created an extension for Inkscape that transforms a flat
two-dimensional object to one of the three visible sides of an isometric
I was drawing some woodworking plans using an isometric grid, and wanted
a way to transform an object drawn in 2D to the top, left-hand side, or
right-hand side of an isometric projection. Learned a bit about affine
transformations along the way too.
The utility methods in simpletransform.py where really useful! Thanks
for providing these.
Should I add this extension to the list at
GPG: 44D4 1D39 535A 1F9A 9509 92C5 A7A8 B913 D40D D022
I provide support for Inkscape daily, in bb style forums or
occassionally in LP Answers. A couple of things are missing across the
community. 1 - tutorials for using gcode tools, and 2 - support for
questions and problems with those extensions.
I know that the extensions all reference a single, 30-page topic in
a Russian forum, as a place to get support. But we still are getting
questions posted in other forums, that we just can't answer.
Is there any other place where people can find support?
Is there an easy way to chop up an svg, like with the guillotine
extension, but export to svg files, not png?
If a path object spans multiple sections, only the sub-paths within the
section should be included in the output.
As the subject says, my questions are about the utility accessed from the
menus: Extension > Render > Draw From Triangle... and specifically about
whether one of the several 'circle' options is what I want, which is what I
am thinking of, which is the following:
Nodes in a path are ordered, right? So an SVG renderer knows how to connect
Therefore, the individual lines or Bézier curves (not B-*splines*, as a
spline is multiple curves connected together at their ends, and having the
same slopes [for Spiro, which is just a subset of B-splines, curvature
also] at the points of those connections as their neighbors; polylines are
not splines since they are meant not to have the same slope as their
neighbors [or else two such connected lines could be replaced with a single
line]) can also be ordered:
the curve between nodes 1 and 2 is curve 1, n2 & n3 = c2, and so on. If
the path is closed, node *last*'s connection to node 1 is the last curve.
So far so good (if all I have said above is technically correct).
I have happily drawn circumcircles and incircles around triangles before in
Geometrically speaking, they do not have to be triangles in the literal
- they can be closed or open
- a quick test just now shows that using nonlinear sides for a
three-sided, three-node closed shape produces a circumcircle (for instance,
selected just for the test), although it neither encompasses the path nor
contains the points where the nodes are at.
I tried, but three lone nodes (or any number of nodes not connected to any
other) cannot be created in Inkscape, not sure about SVG itself.
Anyway, now I realised I wanted something else. Given three points, in
either a closed or open triangle, I want a circle for which the two sides
connected to the 'middle' node (they are ordered, remember) are both
tangent to said circle: tangent at the first and last nodes, to be
specific. There are infinitely many circles tangent to two true (that is,
infinite) lines, see something like http://i.stack.imgur.com/2NFBD.png
but without the intervening lines if you want proof :P but as far as I can
tell, only one of those infinitely many circles fits the description I just
typed, because either one of the sides connected to the middle node
establishes a *distance* from said node, which selects a unique circle.
Is there a mathematical name for this circle in relation to the triangle
that generates it that I simply have not learned yet? If so, is it already
in 'Draw From Triangle'? If not, could it be? Another feature request in
respect to that module could be informative error messages. Often it just
fails silently, either producing no objects or something different from the
description, especially when multiple desired shapes are requested.
In any case, if that ramble if readable, I would love some thoughts.
-Arlo James Barnes
Hi to all. I just commit the branch Rotate Copies LPE this improve a
existing LPE adding fuse paths.
Here are a CRogers video showing in action
Thanks to all test it specialy ~suv, CRogers, Martin and Krzysztof
CRogers. I hope next weekend I could fix mirror symmetry LPE with Krzysztof review.
All the best, Jabier.