How do I configure Inkscape for Windows to see the Type1 fonts I have
installed? The GIMP sees them fine (which also uses freetype), as
does OpenOffice.org. The font names and corresponding pfb file names
even show up in my .fonts.cache-1 file but I still can't see them in
Inkscape. Thanks for any answers.
Windows XP SP2
The school where I work has a laser cutter attached to a pc. The pc runs
'PC Design', outputing to the cutter.
As well as it's own propriety files, PC Design will accept dxf files to
output to the cutter. I've tried importing dxf files created with
Inkscape into PC Design, but they don't get rendered.
Are the dxf files created by Inkscape's export non standard or otherwise
'funny'? Does anyone know of a 'workaround' for this problem, please?
I think I might've not been so clear on what I was looking for -- an
automatic way to do it with a tool, where I'd select my text, then
select some tool or script, and have the appropriate size boxes
created and grouped automatically. I realize I could just do it
manually, but I don't normally have the time for that.
It seems like a good time to discuss non-programming related items given
the icon conversation. I figure we can get some thoughts out on the list
and work from there. Basically, let's try and free the people who
program from the tasks that the rest of us can do. ;) It's common for
people to say "well if I could program I'd...", well, if you can't, but
want more programming done on inkscape... here's your chance!
Realistically, we should probably have 2 or 3 volunteers that will agree
to submit at least 1 news item per month. Bryce shouldn't be the only
one. ;) It seems like it should be a fairly minimal commitment.
I'm willing to fill one of those spots myself. I'll throw together
something before the end of the week that talks about the persistent
undo history that the MIT students are working on, and link to their
page. Bryce, are you even still interested? On top of that, do you have
the time? Either way, it is not difficult to find a couple news worthy
items per month. Any other takers?
Ryan Lerch and myself started to do some tutorial work for this
development cycle a while back. I haven't contributed to this for a
couple months as it seemed like there were still a number of changes
going on at that point (plus a very busy schedule on my end). Luckily,
it appears things are slowing down now on both fronts, so it seems like
an opportune time to pick this back up. It's good for us to have more
tutorials that focus on using features of inkscape (such as the
in-progress clipping/masking/patterns tutorial), rather than tutorials
for doing a particular task (easter egg). Do we have any volunteers to
help us with tutorial writing/updating?
Current discussion and drafts can be found at:
Also, as for tutorial localization and to attempt simplifying our files
and the process for translators, I know there was discussion in the past
about po2xml. Can anyone enlighten me on if this has change has been
done? I've not updated my checkout of the tutorials in quite a while. If
not, is this a huge task? Will there be any changes in formatting or the
process for tutorial writers?
Okay, do we think that artsy screenshots are in order yet? I have one
that utilizes a number of filters, but a key piece of filter rendering
is not correct (it's using turbulence). I also have an in-progress one
that I'm using some filters on, but more importantly going to town with
live path effects. Curve stitching is turning out to be my favorite
feature in this dev cycle. :)
The About screen:
I just want to follow up on this. I know we're most likely not ready to
go for it yet (as there are a number of filter bugs remaining). But I am
just wondering if we think we're getting closer. Also, did Jon Phillips
want to host this via ocal or create? Or are we going deviantART again?
Just want to coordinate.
Bugs & Feature Requests:
Another area that generally needs attention is our bug and rfe trackers.
It is always a big help if people can go through bug reports & feature
requests and try to close duplicates, reproduce bugs, ask for more
information where necessary, etc. Unfortunately, people submit items
without searching the trackers first, so duplicates are quite common.
Also, it's common that people will file a report and the issue is
resolved in a development cycle, but they never come back to say that
the issue has been fixed for them. Another common issue is anonymous bug
reports. These get reported and never followed up on by the original
poster as there is no way for us to contact them (these are fairly
common to get fixed, but we don't get confirmation from those people).
Anyone interested in helping with these that doesn't have access, please
let us know.
Thank you all for your time.
P.S. Unrelated, is the 3d box tool not going to be activated for the
I'm used to Blender, enter edit mode and then have all the tools that
apply to the entire object be available to any collection of selected
So question: how can I do the same in Inkscape?
What I want to do:
1 - F1 select path
2 - F2 select some nodes of the path
3 - scale/rotate those nodes relative to a specific center, or to the
median point of the selected nodes.
At the moment, only grouped translation is possible as far as I can see.
Perhaps a python script would do? Is there a guide on how to script
Inkscape with python?
Thanks in advance for any tips.
On 10/30/07, Joshua Facemyer / Impressus Art <faceman@...2382...> wrote:
> Bulia, is there any reason you'd not want me to take your new features
> summaries and write these up as news articles? I think they'd be the
> perfect sort of thing for eager users to read - I just don't want to
> step on your toes ;)
No stepping - feel free - the more people know about the new features
the better :)
Inkscape. Draw Freely.
>> I'd say the new color modification with click-dragging is news worthy,
>> the refinements to the gradient tool are news worthy, and honestly there
>> is a ton of stuff that hasn't been touched on via the website. If you've
>> followed development, I'm sure you have your own list going.
> That was what I had planned on doing first - and you're right, I do have
> a list of stuff from the dev list :)
if you want to, feel free to use some of those new feature screencasts
that i did a little while back, they are CC licensed and on blip.tv -
hopefully i will get a chance to do some more and update some of the
ones that have had new features added (i.e the tweak tool)