> Yes, they added some strings - and those are especially important as
> they concern the document conversion between 0.91 and 0.92 (units change
> to match CSS specification). Users who are presented with an English
> message might find this even more difficult to decide than in their
> native language.
> Could someone update the po files in the Inkscape 0.92.x repo, please?
Some relatively new strings in 0.92.x branch are actually untranslatable due
to such called "string puzzles":
inkex.errormsg(_("Side Length 'a' (" + unit + "): " + str( params ) ))
inkex.errormsg(_("Side Length 'b' (" + unit + "): " + str( params ) ))
inkex.errormsg(_("Side Length 'c' (" + unit + "): " + str( params ) ))
Side Length 'a' (
Side Length 'b' (
Side Length 'c' (
That is not what expected.
Can this be fixed before the release and the last update before the string
Thanks in advance for your answers.
> Am 19.12.2016 um 18:27 schrieb Sylvain Chiron:
> > According to the message below, it’s still possible to submit
> > translations for 0.92.
> > Kind regards,
> > Sylvain
> > -------- Message transféré --------
> > Sujet : [Inkscape-devel] Inkscape 0.92pre4 released
> > Date : Sun, 18 Dec 2016 22:50:03 -0800
> > De : Bryce Harrington <bryce@...1...>
> > Pour : inkscape-devel@...3...
> > The 0.92pre4 source package has been released and can be downloaded
> > from Launchpad:
> > https://launchpad.net/inkscape/0.92.x/0.92pre4
> > […]
> > Please try to avoid making any further changes on the 0.92.x tree -
> > consider it in final freeze before release. The one exception being
> > translations - the mesh gradient changes were allowed to break string
> > freeze, so due to that we'll be giving permission to translators for
> > breaking this final freeze.
> > […]
> > Thanks,
> > Bryce
Bryce and Adib have added the pre5 prerelease, the page
has been updated to include it.
Below, find Bryce's plan, which he sent to the devel list, for the
release, and his message about the release meeting (if anyone has a
couple of minutes to come to the board meeting and offer help with
release planning tonight, that would be cool, too. I think we still need
someone to write that announcement...):
Hope everyone is having a great holiday!
We're nearly done with 0.92.0 - great work everyone and thanks
especially to everyone fixing up bugs and updating translations.
Final RC will be cut Wed the 28th. Translation updates are ok to
continue landing until then. Bug fixes please check with me and expect
some friendly pushback.
I'd like the final RC to be identical to what we release, so we don't
release with anything untested. So ideally there should be NO changes
after the 28th. In practice some minor polish is probably acceptable;
but if there are any significant changes we'll need to do further RC's.
The 0.92.0 release will happen this weekend or very early next week,
assuming we don't need further RC's. We need short turnarounds for
packaging so we can get announcements out swiftly. I think we can do
We can start planning for a 0.92.1 release. There's a healthy amount of
energy going into bug fixing right now, and our users will appreciate if
we continue. Some fixes will need string changes, so I'll propose we
also encourage translation updates. I would like to shoot for early
February with this release.
Additionally, a focus for 0.92.1 could be on bug management tools.
I.e., warning dialogs, workarounds, and bug reporting helper scripts.
Josh mentioned that having a button to reset old prefs could work around
some mesh problems, and I'm betting there's more we could do like that.
We'll be holding an Inkscape Committee meeting this Friday the 30th of
December, on #inkscape-devel, at Noon Pacific.
All in the Inkscape community are welcome to attend.
Since I suspect many people are on vacation this week, we'll play the
agenda by ear, but give focus to issues relating to the release and
current status of Spreadshirt.
there's one last website edit before Christmas:
Eduard and Adib have built the pre4 packages for Windows, and they are
now listed at https://inkscape.org/en/download/development-versions/
I'm fortunately done with the packaging (of Christmas presents) and
building (of Christmas cards, all, of course, made with Inkscape ;-)) -
I hope you're, too, if you celebrate Christmas :)
Wonderful, thank you, Jabier!
I'm adding the translators mailing list to the recipients.
Am 20.12.2016 um 03:14 schrieb Jabier Arraiza:
> Hi to all, first of all sorry for my english.
> The call is for inform we update the '.po' files to update
> translations, specialy for the DPI switch part.
> Its some long text, recently added and is important the users
> understand it well.
> Also we add some strings on mirror symmetry and copy rotate LPE but
> this aren't crucial.
> I think the files changed are:
> Feel free to request more information.
> Thanks so much for your work, and sorry for the inconveniences.
> Cheers, Jabier.
According to the message below, it’s still possible to submit
translations for 0.92.
-------- Message transféré --------
Sujet : [Inkscape-devel] Inkscape 0.92pre4 released
Date : Sun, 18 Dec 2016 22:50:03 -0800
De : Bryce Harrington <bryce@...1...>
Pour : inkscape-devel@...3...
The 0.92pre4 source package has been released and can be downloaded
Please try to avoid making any further changes on the 0.92.x tree -
consider it in final freeze before release. The one exception being
translations - the mesh gradient changes were allowed to break string
freeze, so due to that we'll be giving permission to translators for
breaking this final freeze.
already some time ago, Bryce marked a couple more items on the list with
class="done" - the CSS change, of course, didn't show up in my update
scanner, and also not in the diff, so I only noticed it today, when I
thought that page might require an update ;-)
Can you update your respective versions, too?
we've got a new news article on the website. It's a bit longer than
usual and it's goal is to foster community engagement in Inkscape's bug
If you've got some time to spare, it would be great if you could help
with translation :)
Thank you, as always,